The Tide game
Fully immersive game showcasing student work
BA (Hons) Games Development student, Bradley O'Neill is the creator of the 'Tide' game. The game aims to showcase students' work completed for 'The Ravensbourne Unit'. This is a self-initiated project that can be presented any way students want, from a series of images to a short video.
The game is called ‘Tide’ after the Tide on the peninsula. The homepage is completely on brand and looks just like the main Ravensbourne website. The foyer area of the game is an accurate replica of Level 4 of the Ravensbourne building – see if you can spot the signature circular windows and purple sofas.
You can navigate with your keyboard or on screen and the game has been designed with accessibility in mind. The hexagon corridor in the game was modelled on a Kaleidoscope and each student showcasing work has their own individual room.
Read Bradley's blog to find out more about his thinking behind the game.